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ed8c08de2f67e7417dfdfbd6d1657b51abbded46
glest-source/source/glest_game/graphics
History
Mark Vejvoda 81af3c7f8c - more rendering improvements when fps starts to drop to 20 or less
2010-07-17 12:41:05 +00:00
..
debug_renderer.cpp
* fix for resource depletion updates to AnnotatedMap and Resource GoalMaps (cell to tile co-ord problem)
2010-07-17 05:13:34 +00:00
debug_renderer.h
* wired up RoutePlanner/Cartographer
2010-07-13 05:33:43 +00:00
particle_type.cpp
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
particle_type.h
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
renderer.cpp
- more rendering improvements when fps starts to drop to 20 or less
2010-07-17 12:41:05 +00:00
renderer.h
* wired up RoutePlanner/Cartographer
2010-07-13 05:33:43 +00:00
unit_particle_type.cpp
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
unit_particle_type.h
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
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