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mirror-games
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glest-source
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glest-source
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source
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glest_game
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ai
History
Mark Vejvoda
f617866237
- attempt to see if this handles resource associated units better
2013-08-10 06:53:16 +00:00
..
ai_interface.cpp
removed commented code
2013-06-22 18:09:29 +00:00
ai_interface.h
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
ai_rule.cpp
- attempt to see if this handles resource associated units better
2013-08-10 06:53:16 +00:00
ai_rule.h
a little refactoring and try to fix some of the AI logic for food producers
2013-08-02 00:08:16 +00:00
ai.cpp
full support for translated techtrees
2013-06-13 08:55:48 +00:00
ai.h
- added new over-ridable minimum spacing between buildings for the AI player
2012-04-02 16:11:13 +00:00
path_finder.cpp
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
2013-06-23 04:17:25 +00:00
path_finder.h
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
2013-06-23 04:17:25 +00:00