mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
119 lines
5.5 KiB
CMake
119 lines
5.5 KiB
CMake
# common libraries
|
|
|
|
SET(EXTERNAL_LIBS "")
|
|
|
|
FIND_PACKAGE(SDL REQUIRED)
|
|
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
|
|
|
|
FIND_PACKAGE(OpenGL REQUIRED)
|
|
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
|
|
|
|
IF(NOT WIN32)
|
|
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
|
|
|
|
IF(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
|
|
SET(wxWidgets_CONFIG_OPTIONS --prefix=/usr/local)
|
|
MESSAGE(STATUS "Detected FreeBSD.....")
|
|
ENDIF()
|
|
|
|
FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
|
|
|
|
# wxWidgets include (this will do all the magic to configure everything)
|
|
include( ${wxWidgets_USE_FILE} )
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
|
|
ELSE()
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
|
|
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
|
|
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
|
|
|
|
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
|
|
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
|
|
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
|
|
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
|
|
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
|
|
|
|
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
|
|
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
|
|
ENDIF()
|
|
|
|
#########################################################################################
|
|
# glest map editor
|
|
|
|
SET(DIRS_WITH_SRC
|
|
. )
|
|
|
|
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
|
|
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
|
|
|
|
SET(GLEST_LIB_INCLUDE_DIRS
|
|
${GLEST_LIB_INCLUDE_ROOT}platform/common
|
|
${GLEST_LIB_INCLUDE_ROOT}platform/sdl
|
|
${GLEST_LIB_INCLUDE_ROOT}platform/posix
|
|
${GLEST_LIB_INCLUDE_ROOT}util
|
|
${GLEST_LIB_INCLUDE_ROOT}graphics
|
|
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
|
|
${GLEST_LIB_INCLUDE_ROOT}map
|
|
${GLEST_LIB_INCLUDE_ROOT}streflop
|
|
${GLEST_MAIN_INCLUDE_ROOT}facilities
|
|
${GLEST_MAIN_INCLUDE_ROOT}game
|
|
${GLEST_MAIN_INCLUDE_ROOT}global)
|
|
|
|
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
|
|
|
|
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
|
|
|
|
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
|
|
INCLUDE_DIRECTORIES( ${DIR} )
|
|
|
|
set(SRC_DIR_TO_GLOB ${DIR})
|
|
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
|
|
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
|
|
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
|
|
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
|
|
IF(APPLE)
|
|
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
|
|
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
|
|
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
|
|
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
|
|
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
|
|
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
|
|
ENDIF(APPLE)
|
|
ENDFOREACH(DIR)
|
|
|
|
SET(TARGET_NAME "glest_editor")
|
|
|
|
IF(UNIX AND NOT APPLE)
|
|
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
|
|
ELSE()
|
|
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
|
|
ENDIF()
|
|
|
|
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
|
|
|
|
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
|
|
IF(WIN32)
|
|
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libglest stdc++ moldname mingwex msvcrt user32 kernel32)
|
|
ENDIF()
|
|
|
|
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
|
|
TARGET_LINK_LIBRARIES(${TARGET_NAME} libglest)
|
|
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
|