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mirror-games
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glest-source
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glest-source
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source
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glest_game
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ai
History
Mark Vejvoda
f6e5a6a3a0
code cleanup from cpp check (And removed commented and useless code)
2013-11-09 01:26:29 +00:00
..
ai_interface.cpp
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
ai_interface.h
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
ai_rule.cpp
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
ai_rule.h
old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true
2013-08-29 22:30:09 +00:00
ai.cpp
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
ai.h
- added new over-ridable minimum spacing between buildings for the AI player
2012-04-02 16:11:13 +00:00
path_finder.cpp
code cleanup from cpp check (And removed commented and useless code)
2013-11-09 01:26:29 +00:00
path_finder.h
code cleanup from cpp check (And removed commented and useless code)
2013-11-09 01:26:29 +00:00