mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc) - Windows client fix for headless server operation - Crash for some systems when trying to use VBO's - Fixed AZERTY keyboard support - Enhanced support for screenshots in g3d viewer - Updated particle code from titi - Bugfix for custom data path override causing compiler error - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors) - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
124 lines
3.8 KiB
Bash
Executable File
124 lines
3.8 KiB
Bash
Executable File
#!/bin/sh
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findMissingSO () {
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LDCONFIG="$1"
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SO_LINKEDLIBNAME="$2"
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SO_LIBLOOKUP1="$3"
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SO_LIBLOOKUP2="$4"
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hasSO=`$LDCONFIG -p | grep -m 1 "$SO_LIBLOOKUP1" | cut "-d>" -f2 | cut "-d " -f2`
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if [ -n "$hasSO" ]; then
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echo default library [$SO_LINKEDLIBNAME] was found in [$hasSO]
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else
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echo default library [$SO_LINKEDLIBNAME] is missing, attempting to find and link to a newer version if available...
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hasSO=`$LDCONFIG -p | grep -m 1 "$SO_LIBLOOKUP2" | cut "-d>" -f2 | cut "-d " -f2`
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if [ -n "$hasSO" ]; then
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echo new library link [$hasSO] pointed to from [$SO_LINKEDLIBNAME]
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ln -f -s $hasSO $SO_LINKEDLIBNAME
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fi
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fi
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return 0
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}
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# Library directory
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LIBDIR="lib"
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# As a first step to determine the absolute path of the directory the game
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# resides in, dereference symlinks to this script and convert relative to
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# absolute paths along the way.
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MYLOCATION="`readlink -f $0`"
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# The game directory is the directory the script resides in
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GAMEDIR="`dirname $MYLOCATION`"
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# export game library directory
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test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
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# ensure ldconfig is found (was an issue on OpenSuSE 11.2)
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echo Looking for LDCONFIG [$LDCONFIG]... >&2
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if [ "$LDCONFIG"'x' = 'x' ] # 'LDCONFIG' environment variable, if set, overrides the following detection
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then
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echo 'Looking for LDCONFIG environment var not found...' >&2
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if [ `which ldconfig 2>/dev/null` ]
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then
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LDCONFIG=`which ldconfig 2>/dev/null`
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echo Found LDCONFIG using which [$LDCONFIG]... >&2
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else
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if [ -x /sbin/ldconfig ]
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then
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LDCONFIG=/sbin/ldconfig
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echo Found LDCONFIG in sbin [$LDCONFIG]... >&2
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# optionally add more custom locations using 'elseif' here
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else
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echo 'ERROR: Could not find the "ldconfig" command.' >&2
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echo 'Try running "LDCONFIG=`which ldconfig` '"$0"' instead.' >&2
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exit 1
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fi
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fi
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fi
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# now deal with the openal library [libopenal.so.0]
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OS_TYPE=`uname -m`
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# Suse needs its own openAL
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if [ -f /etc/SuSE-release ]; then
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rm lib/libopenal*
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fi
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OPENAL_LINKEDLIBNAME="libopenal.so.0"
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OPENAL_LIBLOOKUP1=${OPENAL_LINKEDLIBNAME}
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OPENAL_LIBLOOKUP2="libopenal.so.1"
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DIRECTFB_LINKEDLIBNAME="libdirectfb-1.0.so.0"
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DIRECTFB_LIBLOOKUP1=${DIRECTFB_LINKEDLIBNAME}
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DIRECTFB_LIBLOOKUP2="libdirectfb-"
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FUSION_LINKEDLIBNAME="libfusion-1.0.so.0"
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FUSION_LIBLOOKUP1=${DIRECTFB_LINKEDLIBNAME}
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FUSION_LIBLOOKUP2="libfusion-"
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DIRECT_LINKEDLIBNAME="libdirect-1.0.so.0"
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DIRECT_LIBLOOKUP1=${DIRECT_LINKEDLIBNAME}
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DIRECT_LIBLOOKUP2="libdirect-"
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if [ "$OS_TYPE" = "x86_64" ]; then
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DIRECTFB_LINKEDLIBNAME="libdirectfb-1.2.so.0"
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DIRECTFB_LIBLOOKUP1=${DIRECTFB_LINKEDLIBNAME}
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DIRECTFB_LIBLOOKUP2="libdirectfb-"
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FUSION_LINKEDLIBNAME="libfusion-1.2.so.0"
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FUSION_LIBLOOKUP1=${DIRECTFB_LINKEDLIBNAME}
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FUSION_LIBLOOKUP2="libfusion-"
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DIRECT_LINKEDLIBNAME="libdirect-1.2.so.0"
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DIRECT_LIBLOOKUP1=${DIRECT_LINKEDLIBNAME}
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DIRECT_LIBLOOKUP2="libdirect-"
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fi
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#if [ "$OS_TYPE" = "x86_64" ]; then
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# OPENAL_LIBLOOKUP1="${OPENAL_LIBLOOKUP1} (libc6)"
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# OPENAL_LIBLOOKUP2="${OPENAL_LIBLOOKUP2} (libc6)"
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# DIRECTFB_LIBLOOKUP1="${DIRECTFB_LIBLOOKUP1} (libc6)"
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# DIRECTFB_LIBLOOKUP2="${DIRECTFB_LIBLOOKUP2} (libc6)"
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# FUSION_LIBLOOKUP1="${FUSION_LIBLOOKUP1} (libc6)"
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# FUSION_LIBLOOKUP2="${FUSION_LIBLOOKUP2} (libc6)"
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# DIRECT_LIBLOOKUP1="${DIRECT_LIBLOOKUP1} (libc6)"
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# DIRECT_LIBLOOKUP2="${DIRECT_LIBLOOKUP2} (libc6)"
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#fi
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${OPENAL_LINKEDLIBNAME}" "$OPENAL_LIBLOOKUP1" "$OPENAL_LIBLOOKUP2"
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECTFB_LINKEDLIBNAME}" "$DIRECTFB_LIBLOOKUP1" "$DIRECTFB_LIBLOOKUP2"
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${FUSION_LINKEDLIBNAME}" "$FUSION_LIBLOOKUP1" "$FUSION_LIBLOOKUP2"
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findMissingSO "$LDCONFIG" "$GAMEDIR/$LIBDIR/${DIRECT_LINKEDLIBNAME}" "$DIRECT_LIBLOOKUP1" "$DIRECT_LIBLOOKUP2"
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"$GAMEDIR/megaglest_editor" $@
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