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mirror-games
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glest-source
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glest-source
/
source
/
shared_lib
/
include
History
Mark Vejvoda
9681e7f1bc
- initial code for managing mod content (downloads and removal of user data)
2011-03-25 10:11:16 +00:00
..
feathery_ftp
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
2011-03-11 12:14:24 +00:00
graphics
- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
2011-03-22 02:02:54 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
…
map
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
platform
- initial code for managing mod content (downloads and removal of user data)
2011-03-25 10:11:16 +00:00
sound
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
streflop
…
util
- added conditional check to only issue a stop command to units if they are not already stopped
2011-03-23 00:49:21 +00:00
xml
…