mirror of
https://github.com/glest/glest-source.git
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79 lines
3.2 KiB
CMake
79 lines
3.2 KiB
CMake
# Set defaults for Universal Binaries. We want 32-bit Intel/PPC on 10.4
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# and 32/64-bit Intel/PPC on >= 10.5. Anything <= 10.3 doesn't support.
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# These are just defaults/recommendations, but how we want to build
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# out of the box. But the user needs to be able to change these options.
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# So we must only set the values the first time CMake is run, or we
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# will overwrite any changes the user sets.
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# FORCE is used because the options are not reflected in the UI otherwise.
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# Seems like a good place to add version specific compiler flags too.
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IF(NOT CONFIG_HAS_BEEN_RUN_BEFORE)
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IF(EXISTS /Developer/SDKs/MacOSX10.6.sdk)
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SET(CMAKE_OSX_ARCHITECTURES "i386" CACHE STRING "Build architectures for OSX" FORCE)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.6 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
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ELSEIF(EXISTS /Developer/SDKs/MacOSX10.5.sdk)
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# 64-bit compiles are not supported with Carbon. We should enable
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# 64-bit compilation by default once osgviewer has been
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# rewritten with Cocoa.
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#SET(CMAKE_OSX_ARCHITECTURES "ppc;i386;ppc64;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
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SET(CMAKE_OSX_ARCHITECTURES "i386" CACHE STRING "Build architectures for OSX" FORCE)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
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ELSE()
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# No Universal Binary support
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# Should break down further to set the -mmacosx-version-min,
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# but the SDK detection is too unreliable here.
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ENDIF()
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ENDIF(NOT CONFIG_HAS_BEEN_RUN_BEFORE)
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##install part
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#extracting the current version...
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EXECUTE_PROCESS(
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COMMAND /usr/bin/sed
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-n -e "s/.*glestVersionString = \"v\\\(.*\\\)\";.*/\\1/p"
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game_util.cpp
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/source/glest_game/facilities"
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OUTPUT_VARIABLE MEGAGLEST_VERSION )
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#for some reason the MEGAGLEST_VERSION can containts return like thus remove it
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STRING(REGEX REPLACE "\n" "" MEGAGLEST_VERSION "${MEGAGLEST_VERSION}")
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set(CPACK_PACKAGE_FILE_NAME MegaGlest-${MEGAGLEST_VERSION})
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Info.plist")
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include (InstallRequiredSystemLibraries)
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set (CPACK_RESOURCE_FILE_LICENSE
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"${CMAKE_CURRENT_SOURCE_DIR}/docs/COPYRIGHT.source_code.txt")
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set (CPACK_GENERATOR Bundle)
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set (CPACK_BUNDLE_NAME "MegaGlest")
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set (CPACK_BUNDLE_STARTUP_COMMAND "${PROJECT_SOURCE_DIR}/data/glest_game/megaglest")
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set (CPACK_BUNDLE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/MegaGlest.icns")
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set (CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/MegaGlest.icns")
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set (CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist")
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#set (CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/Info.plist.template")
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INSTALL(FILES
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${LUA_LIBRARIES}
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DESTINATION ../Frameworks
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)
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#the SDL_LIBRARY is seen as a framework thus we need to remove the suffix...
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STRING(REGEX REPLACE ";.*" "" SDL_LIBRARY_DIR "${SDL_LIBRARY}")
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#INSTALL(DIRECTORY
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# ${OGG_LIBRARY}
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# ${XERCESC_LIBRARY}
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# ${VORBIS_LIBRARY}
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# ${SDL_LIBRARY_DIR}
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# ${PNG_LIBRARY}
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# DESTINATION ../Frameworks
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# )
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include (CPack)
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