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mirror-games
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glest-source
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glest-source
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source
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glest_game
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main
History
Mark Vejvoda
feb61e0598
Added a special file locking mechanism to the debug logging which allows testing multi-user to seperate logfiles automatically
2010-04-13 16:00:19 +00:00
..
battle_end.cpp
- Some changes to try to reload textures for win32 when doing alt-enter
2010-04-04 04:14:27 +00:00
intro.cpp
Added some debug tracing abilities for sound related issues. Added a little protected to the open_al sound wrapper to avoid having queued sound buffers not being cleaned up properly in some cases. (Need to test on Windows now)
2010-03-27 18:35:47 +00:00
main.cpp
Added a special file locking mechanism to the debug logging which allows testing multi-user to seperate logfiles automatically
2010-04-13 16:00:19 +00:00
main.h
Ported auto-discover LAN connect to win32
2010-04-01 07:46:14 +00:00
program.cpp
Bugfix for tracker#: 2985601
2010-04-12 20:32:47 +00:00
program.h
Bugfix for tracker#: 2985601
2010-04-12 20:32:47 +00:00