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September 24th Hotfix
Fixed some problematic harvester behavior Implemented 10% build time reduction for Turkey Neutral structures are capturable in multiplayer again (except for STRUCT_V01) Other misc. fixes
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@@ -6495,6 +6495,17 @@ int TechnoTypeClass::Time_To_Build(HousesType house) const
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time *= hptr->BuildSpeedBias;
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}
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else {
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/*
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** New feature - Turkey has a 10% build speed bonus even though it isn't specified in the rules
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*/
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if (hptr->ActLike == HOUSE_TURKEY) {
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if (hptr->BuildSpeedBias == fixed(1)) {
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time *= 9;
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time /= 10;
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}
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}
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if (What_Am_I() == RTTI_BUILDINGTYPE || What_Am_I() == RTTI_INFANTRYTYPE) {
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time *= hptr->BuildSpeedBias;
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}
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