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August 6th Patch Update
Accumulated DLL source code changes since June 22nd patch
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@@ -732,7 +732,7 @@ struct CNCMultiplayerOptionsStruct {
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int MPlayerCount; // # of human players in this game
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int MPlayerBases; // 1 = bases are on for this scenario
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int MPlayerCredits; // # credits everyone gets
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int MPlayerTiberium; // 1 = tiberium enabled for this scenario
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int MPlayerTiberium; // >0 = tiberium enabled for this scenario
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int MPlayerGoodies; // 1 = goodies enabled for this scenario
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int MPlayerGhosts; // 1 = houses with no players will still play
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int MPlayerSolo; // 1 = allows a single-player net game
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@@ -744,6 +744,7 @@ struct CNCMultiplayerOptionsStruct {
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bool MPlayerAftermathUnits;
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bool CaptureTheFlag;
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bool DestroyStructures; // New early win condition via destroying all a player's structures
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bool ModernBalance;
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};
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