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August 6th Patch Update
Accumulated DLL source code changes since June 22nd patch
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@@ -61,7 +61,7 @@ class MapClass: public GScreenClass
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CELL Pick_Random_Location(void) const;
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int Intact_Bridge_Count(void) const;
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bool Base_Region(CELL cell, HousesType & house, ZoneType & zone) const;
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CELL Nearby_Location(CELL cell, SpeedType speed, int zone=-1, MZoneType check=MZONE_NORMAL, bool checkflagged=false) const;
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CELL Nearby_Location(CELL cell, SpeedType speed, int zone=-1, MZoneType check=MZONE_NORMAL, bool checkflagged=false, int locationmod=0) const;
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ObjectClass * Close_Object(COORDINATE coord) const;
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virtual void Detach(ObjectClass * ) {};
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int Cell_Region(CELL cell);
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