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C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
This commit is contained in:
113
CnCTDRAMapEditor/Utility/UndoRedoList.cs
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113
CnCTDRAMapEditor/Utility/UndoRedoList.cs
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MobiusEditor.Utility
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{
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public class UndoRedoList<T>
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{
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private const int DefaultMaxUndoRedo = 50;
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private readonly List<(Action<T> Undo, Action<T> Redo)> undoRedoActions = new List<(Action<T> Undo, Action<T> Redo)>();
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private readonly int maxUndoRedo;
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private int undoRedoPosition = 0;
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public event EventHandler<EventArgs> Tracked;
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public event EventHandler<EventArgs> Undone;
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public event EventHandler<EventArgs> Redone;
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public bool CanUndo => undoRedoPosition > 0;
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public bool CanRedo => undoRedoActions.Count > undoRedoPosition;
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public UndoRedoList(int maxUndoRedo)
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{
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this.maxUndoRedo = maxUndoRedo;
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}
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public UndoRedoList()
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: this(DefaultMaxUndoRedo)
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{
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}
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public void Clear()
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{
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undoRedoActions.Clear();
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undoRedoPosition = 0;
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OnTracked();
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}
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public void Track(Action<T> undo, Action<T> redo)
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{
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if (undoRedoActions.Count > undoRedoPosition)
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{
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undoRedoActions.RemoveRange(undoRedoPosition, undoRedoActions.Count - undoRedoPosition);
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}
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undoRedoActions.Add((undo, redo));
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if (undoRedoActions.Count > maxUndoRedo)
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{
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undoRedoActions.RemoveRange(0, undoRedoActions.Count - maxUndoRedo);
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}
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undoRedoPosition = undoRedoActions.Count;
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OnTracked();
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}
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public void Undo(T context)
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{
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if (!CanUndo)
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{
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throw new InvalidOperationException();
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}
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undoRedoPosition--;
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undoRedoActions[undoRedoPosition].Undo(context);
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OnUndone();
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}
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public void Redo(T context)
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{
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if (!CanRedo)
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{
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throw new InvalidOperationException();
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}
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undoRedoActions[undoRedoPosition].Redo(context);
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undoRedoPosition++;
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OnRedone();
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}
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protected virtual void OnTracked()
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{
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Tracked?.Invoke(this, new EventArgs());
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}
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protected virtual void OnUndone()
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{
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Undone?.Invoke(this, new EventArgs());
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}
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protected virtual void OnRedone()
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{
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Redone?.Invoke(this, new EventArgs());
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}
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}
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}
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