#include "Renderer.h"

void Renderer::draw_air()
{
}

void Renderer::draw_grav()
{
}

void Renderer::DrawWalls()
{
}

void Renderer::render_parts()
{
}

void Renderer::render_fire()
{
}

void Renderer::draw_other()
{
}

void Renderer::draw_grav_zones()
{
}

void Renderer::DrawSigns()
{
}
