Added fighters.

This commit is contained in:
savask
2011-08-29 23:47:22 +07:00
committed by Simon Robertshaw
parent f8d54e66db
commit 00d604820d
5 changed files with 727 additions and 552 deletions

View File

@@ -210,7 +210,8 @@
#define PT_CLST 155
#define PT_WIRE 156
#define PT_GBMB 157
#define PT_NUM 158
#define PT_FIGH 158
#define PT_NUM 159
#define R_TEMP 22
#define MAX_TEMP 9999
@@ -327,6 +328,7 @@ int update_CLST(UPDATE_FUNC_ARGS);
int update_DLAY(UPDATE_FUNC_ARGS);
int update_WIRE(UPDATE_FUNC_ARGS);
int update_GBMB(UPDATE_FUNC_ARGS);
int update_FIGH(UPDATE_FUNC_ARGS);
int update_CO2(UPDATE_FUNC_ARGS);
int update_CBNW(UPDATE_FUNC_ARGS);
int update_STOR(UPDATE_FUNC_ARGS);
@@ -574,6 +576,7 @@ static const part_type ptypes[PT_NUM] =
{"CLST", PIXPACK(0xE4A4A4), 0.7f, 0.02f * CFDS, 0.94f, 0.95f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Clay dust. Produces paste when mixed with water.", ST_SOLID, TYPE_PART, &update_CLST},
{"WIRE", PIXPACK(0xFFCC00), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 250, "WireWorld wires.",ST_SOLID,TYPE_SOLID,&update_WIRE},
{"GBMB", PIXPACK(0x1144BB), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Sticks to first object it touches then produces strong gravity push.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GBMB},
{"FIGH", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Fighter. Tries to kill stickmans.", ST_NONE, 0, &update_FIGH},
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description
};
@@ -747,6 +750,7 @@ static part_transition ptransitions[PT_NUM] =
/* CLST */ {IPL, NT, IPH, NT, ITL, NT, 1256.0f, PT_LAVA},
/* WIRE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
/* GBMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
/* FIGH */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE},
};
#undef IPL
#undef IPH
@@ -977,6 +981,9 @@ extern int gravwl_timeout;
extern float player[29];
extern float player2[29];
extern float fighters[256][28];
extern unsigned char fighcount;
extern int gravityMode;
extern int airMode;