Snap stamp selection to CELL res, #104

This commit is contained in:
Simon Robertshaw
2012-08-14 15:27:30 +01:00
parent ef6c4e91ae
commit 02696b1cbe

View File

@@ -953,7 +953,7 @@ void GameView::OnMouseMove(int x, int y, int dx, int dy)
if(selectMode==PlaceSave) if(selectMode==PlaceSave)
selectPoint1 = ui::Point(x, y); selectPoint1 = ui::Point(x, y);
if(selectPoint1.X!=-1) if(selectPoint1.X!=-1)
selectPoint2 = ui::Point(x, y); selectPoint2 = c->NormaliseBlockCoord(ui::Point(x, y));
return; return;
} }
currentMouse = ui::Point(x, y); currentMouse = ui::Point(x, y);
@@ -970,7 +970,7 @@ void GameView::OnMouseDown(int x, int y, unsigned button)
{ {
if(button==BUTTON_LEFT) if(button==BUTTON_LEFT)
{ {
selectPoint1 = ui::Point(x, y); selectPoint1 = c->NormaliseBlockCoord(ui::Point(x, y));
selectPoint2 = selectPoint1; selectPoint2 = selectPoint1;
} }
return; return;