From 10e104f3f51ed7de80419e2eba0fbbad457aa528 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Wed, 13 Mar 2013 15:56:40 -0400 Subject: [PATCH] change BOUNDS_CHECK define to just be true, it isn't needed since an element can never update when it's closer than 3 pixels away from the edges of a save. --- src/simulation/Elements.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/simulation/Elements.h b/src/simulation/Elements.h index 73a7079f1..cb132161e 100644 --- a/src/simulation/Elements.h +++ b/src/simulation/Elements.h @@ -46,7 +46,7 @@ #define GRAPHICS_FUNC_ARGS Renderer * ren, Particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb #define GRAPHICS_FUNC_SUBCALL_ARGS ren, cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb -#define BOUNDS_CHECK x+rx>=0 && y+ry>0 && x+rx