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Gravitaaaay (Needs tweeking for performance)
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@@ -100,6 +100,8 @@ void draw_icon(pixel *vid_buf, int x, int y, char ch, int flag);
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void draw_air(pixel *vid);
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void draw_grav(pixel *vid);
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void draw_line(pixel *vid, int x1, int y1, int x2, int y2, int r, int g, int b, int a);
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void addpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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