From 1eef119fdbb33007baa3042ceb9b4fc869655760 Mon Sep 17 00:00:00 2001 From: savask Date: Wed, 31 Aug 2011 21:20:31 +0700 Subject: [PATCH] Made stick mans' deadly check better. --- src/elements/stkm.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/elements/stkm.c b/src/elements/stkm.c index 85e6e4c29..0ac13e425 100644 --- a/src/elements/stkm.c +++ b/src/elements/stkm.c @@ -383,6 +383,8 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { //If legs touch something STKM_interact(playerp, i, (int)(playerp[7]+0.5), (int)(playerp[8]+0.5)); STKM_interact(playerp, i, (int)(playerp[15]+0.5), (int)(playerp[16]+0.5)); + STKM_interact(playerp, i, (int)(playerp[7]+0.5), (int)playerp[8]); + STKM_interact(playerp, i, (int)(playerp[15]+0.5), (int)playerp[16]); if (!parts[i].type) return 1;