diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index be79b5c2d..4caad247a 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -834,8 +834,8 @@ void GameView::NotifySaveChanged(GameModel * sender) } else { - upVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10); - downVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10); + upVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); + downVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); } tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID); @@ -874,8 +874,10 @@ void GameView::NotifySaveChanged(GameModel * sender) reloadButton->Enabled = true; upVoteButton->Enabled = false; upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); downVoteButton->Enabled = false; upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + downVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); tagSimulationButton->Enabled = false; tagSimulationButton->SetText("[no tags set]"); currentSaveType = 2; @@ -887,8 +889,10 @@ void GameView::NotifySaveChanged(GameModel * sender) reloadButton->Enabled = false; upVoteButton->Enabled = false; upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100), downVoteButton->Enabled = false; upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + downVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100), tagSimulationButton->Enabled = false; tagSimulationButton->SetText("[no tags set]"); currentSaveType = 0;