From 1f04a7dfb7d65575c3b252d86e7784907bc7603c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tam=C3=A1s=20B=C3=A1lint=20Misius?= Date: Mon, 30 Jun 2025 20:53:01 +0200 Subject: [PATCH] Fix the "fullscreen" parameter of tpt.screenshot being inverted Broken since c8c0f9087152, where this got accidentally inverted. --- src/gui/game/GameView.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 0df410acb..536475cb6 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -940,11 +940,11 @@ ByteString GameView::TakeScreenshot(int captureUI, int fileType) std::unique_ptr screenshot; if (captureUI) { - screenshot = std::make_unique(*rendererFrame); + screenshot = std::make_unique(ui::Engine::Ref().g->DumpFrame()); } else { - screenshot = std::make_unique(ui::Engine::Ref().g->DumpFrame()); + screenshot = std::make_unique(*rendererFrame); } ByteString filename;