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Fix FPS in HUD in stable/nonbeta releases
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@@ -3452,7 +3452,7 @@ int main(int argc, char *argv[])
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if (DEBUG_MODE)
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if (DEBUG_MODE)
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sprintf(uitext, "Build %d FPS:%d Parts:%d Gravity:%d Air:%d", BUILD_NUM, FPSB, NUM_PARTS, gravityMode, airMode);
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sprintf(uitext, "Build %d FPS:%d Parts:%d Gravity:%d Air:%d", BUILD_NUM, FPSB, NUM_PARTS, gravityMode, airMode);
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else
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else
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sprintf(uitext, "FPS:%d", SAVE_VERSION, MINOR_VERSION, FPSB);
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sprintf(uitext, "FPS:%d", FPSB);
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#endif
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#endif
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if (REPLACE_MODE)
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if (REPLACE_MODE)
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strappend(uitext, " [REPLACE MODE]");
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strappend(uitext, " [REPLACE MODE]");
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