From 2d7934bca6c25e5d4750daf3453bdea4ae06fb09 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Tue, 9 May 2017 21:49:54 -0400 Subject: [PATCH] fix elementRecount never being reset to false, fixes #417 --- src/simulation/Simulation.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index 0e04d0319..d977dd520 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -4954,6 +4954,8 @@ void Simulation::RecalcFreeParticles() parts[lastPartUnused].life = parts_lastActiveIndex+1; } parts_lastActiveIndex = lastPartUsed; + if (elementRecount) + elementRecount = false; } void Simulation::CheckStacking()