diff --git a/src/cat/LegacyLuaAPI.cpp b/src/cat/LegacyLuaAPI.cpp index 951a707ef..5492e2e80 100644 --- a/src/cat/LegacyLuaAPI.cpp +++ b/src/cat/LegacyLuaAPI.cpp @@ -1010,7 +1010,7 @@ int luatpt_set_property(lua_State* l) } else { t = luaL_optint(l, 2, 0); } - if (format == CommandInterface::FormatInt && (t<0 || t>=PT_NUM || !luacon_sim->elements[t].Enabled)) + if (!strcmp(prop,"type") && (t<0 || t>=PT_NUM || !luacon_sim->elements[t].Enabled)) return luaL_error(l, "Unrecognised element number '%d'", t); } else { name = (char*)luaL_optstring(l, 2, "dust"); @@ -1702,7 +1702,7 @@ int luatpt_heat(lua_State* l) int luatpt_cmode_set(lua_State* l) { - int cmode = luaL_optint(l, 1, 0); + int cmode = luaL_optint(l, 1, 0)+1; if (cmode >= 0 && cmode <= 10) luacon_controller->LoadRenderPreset(cmode); else diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp index cce492028..d24dc8551 100644 --- a/src/cat/LuaScriptInterface.cpp +++ b/src/cat/LuaScriptInterface.cpp @@ -714,7 +714,7 @@ void LuaScriptInterface::initRendererAPI() {"renderModes", renderer_renderModes}, {"displayModes", renderer_displayModes}, {"colourMode", renderer_colourMode}, - {"colorMode", renderer_colourMode}, //Duplicate of above to make americans happy + {"colorMode", renderer_colourMode}, //Duplicate of above to make Americans happy {"decorations", renderer_decorations}, {NULL, NULL} }; @@ -1175,7 +1175,7 @@ int LuaScriptInterface::elements_element(lua_State * l) luacon_model->BuildMenus(); luacon_sim->init_can_move(); - std::fill(luacon_ren->graphicscache, luacon_ren->graphicscache+PT_NUM, gcache_item()); + luacon_ren->graphicscache[id].isready = 0; lua_pop(l, 1); return 0; @@ -1238,8 +1238,6 @@ int LuaScriptInterface::elements_property(lua_State * l) if(id < 0 || id >= PT_NUM || !luacon_sim->elements[id].Enabled) return luaL_error(l, "Invalid element"); - - if(args > 2) { StructProperty property; @@ -1294,7 +1292,7 @@ int LuaScriptInterface::elements_property(lua_State * l) luacon_model->BuildMenus(); luacon_sim->init_can_move(); - std::fill(luacon_ren->graphicscache, luacon_ren->graphicscache+PT_NUM, gcache_item()); + luacon_ren->graphicscache[id].isready = 0; return 0; } @@ -1341,7 +1339,7 @@ int LuaScriptInterface::elements_property(lua_State * l) lua_gr_func[id] = 0; luacon_sim->elements[id].Graphics = NULL; } - std::fill(luacon_ren->graphicscache, luacon_ren->graphicscache+PT_NUM, gcache_item()); + luacon_ren->graphicscache[id].isready = 0; } else return luaL_error(l, "Invalid element property"); @@ -1700,7 +1698,7 @@ int LuaScriptInterface::fileSystem_isFile(lua_State * l) { const char * filename = lua_tostring(l, 1); - bool exists = false; + bool isFile = false; #ifdef WIN struct _stat s; if(_stat(filename, &s) == 0) @@ -1709,25 +1707,21 @@ int LuaScriptInterface::fileSystem_isFile(lua_State * l) if(stat(filename, &s) == 0) #endif { - if(s.st_mode & S_IFDIR) + if(s.st_mode & S_IFREG) { - exists = true; - } - else if(s.st_mode & S_IFREG) - { - exists = false; + isFile = true; //Is file } else { - exists = false; + isFile = false; //Is directory or something else } } else { - exists = false; + isFile = false; //Doesn't exist } - lua_pushboolean(l, exists); + lua_pushboolean(l, isFile); return 1; } @@ -1735,7 +1729,7 @@ int LuaScriptInterface::fileSystem_isDirectory(lua_State * l) { const char * filename = lua_tostring(l, 1); - bool exists = false; + bool isDir = false; #ifdef WIN struct _stat s; if(_stat(filename, &s) == 0) @@ -1746,23 +1740,19 @@ int LuaScriptInterface::fileSystem_isDirectory(lua_State * l) { if(s.st_mode & S_IFDIR) { - exists = false; - } - else if(s.st_mode & S_IFREG) - { - exists = true; + isDir = true; //Is directory } else { - exists = false; + isDir = false; //Is file or something else } } else { - exists = false; + isDir = false; //Doesn't exist } - lua_pushboolean(l, exists); + lua_pushboolean(l, isDir); return 1; } diff --git a/src/simulation/elements/Element.cpp b/src/simulation/elements/Element.cpp index 9c1002af1..322bdfa2f 100644 --- a/src/simulation/elements/Element.cpp +++ b/src/simulation/elements/Element.cpp @@ -53,6 +53,7 @@ std::vector Element::GetProperties() std::vector properties; properties.push_back(StructProperty("Name", StructProperty::String, offsetof(Element, Name))); properties.push_back(StructProperty("Colour", StructProperty::Colour, offsetof(Element, Colour))); + properties.push_back(StructProperty("Color", StructProperty::Colour, offsetof(Element, Colour))); properties.push_back(StructProperty("MenuVisible", StructProperty::Integer, offsetof(Element, MenuVisible))); properties.push_back(StructProperty("MenuSection", StructProperty::Integer, offsetof(Element, MenuSection))); properties.push_back(StructProperty("Advection", StructProperty::Float, offsetof(Element, Advection)));