diff --git a/src/PowderToySDL.cpp b/src/PowderToySDL.cpp index 81c309308..94559b232 100644 --- a/src/PowderToySDL.cpp +++ b/src/PowderToySDL.cpp @@ -16,8 +16,8 @@ #include "graphics/Graphics.h" #if defined(LIN) #include "icon.h" -#include #endif +#include #ifndef WIN #include @@ -667,7 +667,6 @@ void BlueScreen(char * detailMessage){ } } -#ifndef WIN void SigHandler(int signal) { switch(signal){ @@ -685,7 +684,6 @@ void SigHandler(int signal) break; } } -#endif int main(int argc, char * argv[]) { @@ -783,13 +781,11 @@ int main(int argc, char * argv[]) engine->SetFastQuit(Client::Ref().GetPrefBool("FastQuit", true)); #ifndef DEBUG -#ifndef WIN //Get ready to catch any dodgy errors signal(SIGSEGV, SigHandler); signal(SIGFPE, SigHandler); signal(SIGILL, SigHandler); signal(SIGABRT, SigHandler); -#endif #endif GameController * gameController = NULL;