Merge branch 'master' of github.com:FacialTurd/PowderToypp

This commit is contained in:
Simon Robertshaw
2012-10-29 09:36:32 +00:00
4 changed files with 24 additions and 7 deletions

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@@ -2017,6 +2017,7 @@ void Simulation::init_can_move()
//whol eats anar //whol eats anar
can_move[PT_ANAR][PT_WHOL] = 1; can_move[PT_ANAR][PT_WHOL] = 1;
can_move[PT_ANAR][PT_NWHL] = 1; can_move[PT_ANAR][PT_NWHL] = 1;
can_move[PT_ELEC][PT_DEUT] = 1;
can_move[PT_THDR][PT_THDR] = 2; can_move[PT_THDR][PT_THDR] = 2;
can_move[PT_EMBR][PT_EMBR] = 2; can_move[PT_EMBR][PT_EMBR] = 2;
} }
@@ -2185,6 +2186,11 @@ int Simulation::try_move(int i, int x, int y, int nx, int ny)
if (temp_bin > 25) temp_bin = 25; if (temp_bin > 25) temp_bin = 25;
parts[i].ctype = 0x1F << temp_bin; parts[i].ctype = 0x1F << temp_bin;
} }
if (((r&0xFF)==PT_BIZR || (r&0xFF)==PT_BIZRG || (r&0xFF)==PT_BIZRS) && parts[i].type==PT_PHOT)
{
part_change_type(i, x, y, PT_ELEC);
parts[i].ctype = 0;
}
return 1; return 1;
} }
//else e=1 , we are trying to swap the particles, return 0 no swap/move, 1 is still overlap/move, because the swap takes place later //else e=1 , we are trying to swap the particles, return 0 no swap/move, 1 is still overlap/move, because the swap takes place later
@@ -2218,6 +2224,14 @@ int Simulation::try_move(int i, int x, int y, int nx, int ny)
kill_part(i); kill_part(i);
return 0; return 0;
} }
if ((r&0xFF)==PT_DEUT && parts[i].type==PT_ELEC)
{
if(parts[r>>8].life < 6000)
parts[r>>8].life += 1;
parts[r>>8].temp = 0;
kill_part(i);
return 0;
}
if (parts[i].type==PT_CNCT && y<ny && (pmap[y+1][x]&0xFF)==PT_CNCT)//check below CNCT for another CNCT if (parts[i].type==PT_CNCT && y<ny && (pmap[y+1][x]&0xFF)==PT_CNCT)//check below CNCT for another CNCT
return 0; return 0;
@@ -3687,7 +3701,9 @@ void Simulation::update_particles_i(int start, int inc)
rt = r&0xFF; rt = r&0xFF;
if (rt&&elements[rt].HeatConduct&&(rt!=PT_HSWC||parts[r>>8].life==10) if (rt&&elements[rt].HeatConduct&&(rt!=PT_HSWC||parts[r>>8].life==10)
&&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG)) &&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG))
&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG))) &&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG))
&&(t!=PT_ELEC||rt!=PT_DEUT)
&&(t!=PT_DEUT||rt!=PT_ELEC))
{ {
surround_hconduct[j] = r>>8; surround_hconduct[j] = r>>8;
#ifdef REALISTIC #ifdef REALISTIC

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@@ -123,7 +123,6 @@ int Element_ELEC::update(UPDATE_FUNC_ARGS)
if(parts[r>>8].life < 6000) if(parts[r>>8].life < 6000)
parts[r>>8].life += 1; parts[r>>8].life += 1;
parts[r>>8].temp = 0; parts[r>>8].temp = 0;
parts[i].temp = 0;
sim->kill_part(i); sim->kill_part(i);
return 1; return 1;
} }

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@@ -53,7 +53,7 @@ int Element_SPNG::update(UPDATE_FUNC_ARGS)
int limit = 50; int limit = 50;
if (parts[i].life<limit && sim->pv[y/CELL][x/CELL]<=3&&sim->pv[y/CELL][x/CELL]>=-3&&parts[i].temp<=374.0f) if (parts[i].life<limit && sim->pv[y/CELL][x/CELL]<=3&&sim->pv[y/CELL][x/CELL]>=-3&&parts[i].temp<=374.0f)
{ {
int absorbChanceDenom = parts[i].life*1000/limit + 500; int absorbChanceDenom = parts[i].life*10000/limit + 500;
for (rx=-1; rx<2; rx++) for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++) for (ry=-1; ry<2; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry)) if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
@@ -195,4 +195,4 @@ int Element_SPNG::graphics(GRAPHICS_FUNC_ARGS)
} }
Element_SPNG::~Element_SPNG() {} Element_SPNG::~Element_SPNG() {}

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@@ -161,11 +161,13 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
sim->pv[y/CELL][x/CELL]=200; sim->pv[y/CELL][x/CELL]=200;
} }
//Neighbor check loop //Neighbor check loop
for (rx=-2; rx<3; rx++) for (rx=-3; rx<4; rx++)
for (ry=-2; ry<3; ry++) for (ry=-3; ry<4; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry)) if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{ {
r = pmap[y+ry][x+rx]; r = pmap[y+ry][x+rx];
if (!r || (r & (abs(rx) == 3 || abs(ry) == 3)) )
r = sim->photons[y+ry][x+rx];
if (!r) if (!r)
continue; continue;
//Melts into EXOT //Melts into EXOT
@@ -229,4 +231,4 @@ int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
return 0; return 0;
} }
Element_VIBR::~Element_VIBR() {} Element_VIBR::~Element_VIBR() {}