From 51657b8575ce690ddc22b130861a7cf0211227db Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Mon, 6 Aug 2012 22:27:09 +0100 Subject: [PATCH] Prevent save as current name from showing if there is no save loaded --- src/game/GameController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index ca5c8394d..f46708a46 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -852,7 +852,7 @@ void GameController::SaveAsCurrent() //c->LoadSave(&save); } }; - if(gameModel->GetSave() && gameModel->GetUser().Username != gameModel->GetSave()->GetUserName()) + if(!gameModel->GetSave() || gameModel->GetUser().Username != gameModel->GetSave()->GetUserName()) { OpenSaveWindow(); }