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Fix 'n' toggle also resetting air
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@@ -1492,6 +1492,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
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break;
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case 'n':
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c->ToggleNewtonianGravity();
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break;
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case '=':
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if(ctrl)
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c->ResetSpark();
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