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Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes
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@@ -255,7 +255,7 @@ static const part_type ptypes[PT_NUM] =
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{"ACID", PIXPACK(0xED55FF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, 10, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything.", TYPE_LIQUID},
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{"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles.", TYPE_SOLID},
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{"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water.", TYPE_GAS},
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{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 25, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone.", TYPE_PART},
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{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone.", TYPE_PART},
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{"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 23, "Distilled water, does not conduct electricity.", TYPE_LIQUID|PROP_NEUTPENETRATE},
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{"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 75, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water.", TYPE_PART},
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{"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 35, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze.", TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTPENETRATE},
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@@ -330,7 +330,7 @@ static const part_type ptypes[PT_NUM] =
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{"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_GAS, R_TEMP +273.15f, 100, "This is what happens to your mind when catelite descibes an element.",TYPE_GAS},
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{"PUMP", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.1f * CFDS, 0, 7, 0, 0, 10, 1, 100, SC_SPECIAL, 273.15f, 0, "Changes pressure to its temp (use HEAT/COOL).", TYPE_SOLID},
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{"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f+273.15f, 100, "First fireworks made, activated by heat/neutrons."},
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{"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, 273.15f, 0, "probably doesn't work", TYPE_SOLID},
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{"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, 273.15f, 0, "Moves elements around, read the post on how to use.", TYPE_SOLID},
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//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins(real world, by triclops200) Description
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};
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