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Run stacking check less often
But force it to be run after loading a save so that really extreme numbers of stacked particles form BHOL immediately
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@@ -759,6 +759,7 @@ extern int portal_rx[8];
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extern int portal_ry[8];
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extern int wire_placed;
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extern int force_stacking_check;
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extern playerst player;
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extern playerst player2;
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