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save double scale mode setting on exit
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@ -1180,6 +1180,7 @@ int main(int argc, char * argv[])
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}
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#endif
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Client::Ref().SetPref("Scale", ui::Engine::Ref().GetScale());
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ui::Engine::Ref().CloseWindow();
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delete gameController;
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delete ui::Engine::Ref().g;
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