Invert button hover state for alternative load and save. addresses some of #80

This commit is contained in:
Simon Robertshaw
2012-08-10 14:42:01 +01:00
parent c62f65585a
commit 643128ac5f

View File

@@ -1589,10 +1589,10 @@ void GameView::enableCtrlBehaviour()
ctrlBehaviour = true; ctrlBehaviour = true;
//Show HDD save & load buttons //Show HDD save & load buttons
saveSimulationButton->Appearance.BackgroundInactive = ui::Colour(255, 255, 255); saveSimulationButton->Appearance.BackgroundInactive = saveSimulationButton->Appearance.BackgroundHover = ui::Colour(255, 255, 255);
saveSimulationButton->Appearance.TextInactive = ui::Colour(0, 0, 0); saveSimulationButton->Appearance.TextInactive = saveSimulationButton->Appearance.TextHover = ui::Colour(0, 0, 0);
searchButton->Appearance.BackgroundInactive = ui::Colour(255, 255, 255); searchButton->Appearance.BackgroundInactive = searchButton->Appearance.BackgroundHover = ui::Colour(255, 255, 255);
searchButton->Appearance.TextInactive = ui::Colour(0, 0, 0); searchButton->Appearance.TextInactive = searchButton->Appearance.TextHover = ui::Colour(0, 0, 0);
if(isMouseDown) if(isMouseDown)
{ {
if(!shiftBehaviour) if(!shiftBehaviour)
@@ -1611,9 +1611,11 @@ void GameView::disableCtrlBehaviour()
//Hide HDD save & load buttons //Hide HDD save & load buttons
saveSimulationButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0); saveSimulationButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0);
saveSimulationButton->Appearance.TextInactive = ui::Colour(255, 255, 255); saveSimulationButton->Appearance.BackgroundHover = ui::Colour(20, 20, 20);
saveSimulationButton->Appearance.TextInactive = saveSimulationButton->Appearance.TextHover = ui::Colour(255, 255, 255);
searchButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0); searchButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0);
searchButton->Appearance.TextInactive = ui::Colour(255, 255, 255); searchButton->Appearance.BackgroundHover = ui::Colour(20, 20, 20);
searchButton->Appearance.TextInactive = searchButton->Appearance.TextHover = ui::Colour(255, 255, 255);
if(!shiftBehaviour) if(!shiftBehaviour)
c->SetToolStrength(1.0f); c->SetToolStrength(1.0f);
else else