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@@ -1348,10 +1348,6 @@ void GameView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bo
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if(colourRValue->IsFocused() || colourGValue->IsFocused() || colourBValue->IsFocused() || colourAValue->IsFocused())
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if(colourRValue->IsFocused() || colourGValue->IsFocused() || colourBValue->IsFocused() || colourAValue->IsFocused())
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return;
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return;
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if(selectMode!=SelectNone)
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{
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return;
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}
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if(!isMouseDown)
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if(!isMouseDown)
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drawMode = DrawPoints;
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drawMode = DrawPoints;
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else
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else
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