mirror of
https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-03-31 12:33:00 +02:00
rename GRAV back to PGRV, fix formatting in generator, remove useless file
This commit is contained in:
parent
fd97e923f3
commit
7b6ded50dc
58
generator.py
58
generator.py
@ -92,13 +92,13 @@ public:
|
||||
virtual ~{0}();
|
||||
{2}
|
||||
}};
|
||||
""".format(className, elementBase, string.join(classMembers, "\n\t"))
|
||||
""".format(className, elementBase, string.join(classMembers, "\n\t"))
|
||||
|
||||
elementHeader += """
|
||||
std::vector<Element> GetElements();
|
||||
|
||||
#endif
|
||||
"""
|
||||
"""
|
||||
|
||||
elementContent = """#include "ElementClasses.h"
|
||||
|
||||
@ -122,7 +122,7 @@ std::vector<Element> GetElements()
|
||||
|
||||
elementContent += """return elements;
|
||||
}
|
||||
""";
|
||||
""";
|
||||
|
||||
outputPath, outputFile = os.path.split(outputH)
|
||||
if not os.path.exists(outputPath):
|
||||
@ -140,11 +140,13 @@ def generateTools(toolFiles, outputCpp, outputH):
|
||||
toolClasses = {}
|
||||
|
||||
toolHeader = """#ifndef TOOLCLASSES_H
|
||||
#define TOOLCLASSES_H
|
||||
#include <vector>
|
||||
#include "simulation/Tools.h"
|
||||
#include "simulation/tools/SimTool.h"
|
||||
"""
|
||||
#define TOOLCLASSES_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "simulation/tools/SimTool.h"
|
||||
|
||||
"""
|
||||
|
||||
directives = []
|
||||
|
||||
@ -176,34 +178,36 @@ def generateTools(toolFiles, outputCpp, outputH):
|
||||
toolClasses[d[1]].append(string.join(d[2:], " ")+";")
|
||||
|
||||
for className, classMembers in toolClasses.items():
|
||||
toolHeader += """class {0}: public SimTool
|
||||
{{
|
||||
public:
|
||||
{0}();
|
||||
virtual ~{0}();
|
||||
virtual int Perform(Simulation * sim, Particle * cpart, int x, int y, float strength);
|
||||
{1}
|
||||
}};
|
||||
""".format(className, string.join(classMembers, "\n"))
|
||||
toolHeader += """
|
||||
class {0}: public SimTool
|
||||
{{
|
||||
public:
|
||||
{0}();
|
||||
virtual ~{0}();
|
||||
virtual int Perform(Simulation * sim, Particle * cpart, int x, int y, float strength);
|
||||
}};
|
||||
""".format(className, string.join(classMembers, "\n"))
|
||||
|
||||
toolHeader += """std::vector<SimTool*> GetTools();
|
||||
#endif
|
||||
"""
|
||||
toolHeader += """
|
||||
std::vector<SimTool*> GetTools();
|
||||
|
||||
#endif
|
||||
"""
|
||||
|
||||
toolContent = """#include "ToolClasses.h"
|
||||
std::vector<SimTool*> GetTools()
|
||||
{
|
||||
std::vector<SimTool*> tools;
|
||||
""";
|
||||
std::vector<SimTool*> GetTools()
|
||||
{
|
||||
std::vector<SimTool*> tools;
|
||||
""";
|
||||
|
||||
toolIDs = sorted(classDirectives, key=lambda directive: directive[3])
|
||||
for d in toolIDs:
|
||||
toolContent += """ tools.push_back(new %s());
|
||||
""" % (d[1])
|
||||
""" % (d[1])
|
||||
|
||||
toolContent += """ return tools;
|
||||
}
|
||||
""";
|
||||
}
|
||||
""";
|
||||
|
||||
outputPath, outputFile = os.path.split(outputH)
|
||||
if not os.path.exists(outputPath):
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "gui/dialogues/TextPrompt.h"
|
||||
#include "gui/dialogues/ConfirmPrompt.h"
|
||||
#include "simulation/Simulation.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "gui/game/GameModel.h"
|
||||
#include "gui/game/Tool.h"
|
||||
#include "LuaScriptHelper.h"
|
||||
@ -482,12 +483,12 @@ void LuaScriptInterface::initSimulationAPI()
|
||||
lua_pushinteger(l, MAX_TEMP); lua_setfield(l, simulationAPI, "MAX_TEMP");
|
||||
lua_pushinteger(l, MIN_TEMP); lua_setfield(l, simulationAPI, "MIN_TEMP");
|
||||
|
||||
lua_pushinteger(l, 0); lua_setfield(l, simulationAPI, "TOOL_HEAT");
|
||||
lua_pushinteger(l, 1); lua_setfield(l, simulationAPI, "TOOL_COOL");
|
||||
lua_pushinteger(l, 2); lua_setfield(l, simulationAPI, "TOOL_VAC");
|
||||
lua_pushinteger(l, 3); lua_setfield(l, simulationAPI, "TOOL_AIR");
|
||||
lua_pushinteger(l, 4); lua_setfield(l, simulationAPI, "TOOL_PGRV");
|
||||
lua_pushinteger(l, 5); lua_setfield(l, simulationAPI, "TOOL_NGRV");
|
||||
lua_pushinteger(l, TOOL_HEAT); lua_setfield(l, simulationAPI, "TOOL_HEAT");
|
||||
lua_pushinteger(l, TOOL_COOL); lua_setfield(l, simulationAPI, "TOOL_COOL");
|
||||
lua_pushinteger(l, TOOL_VAC); lua_setfield(l, simulationAPI, "TOOL_VAC");
|
||||
lua_pushinteger(l, TOOL_AIR); lua_setfield(l, simulationAPI, "TOOL_AIR");
|
||||
lua_pushinteger(l, TOOL_PGRV); lua_setfield(l, simulationAPI, "TOOL_PGRV");
|
||||
lua_pushinteger(l, TOOL_NGRV); lua_setfield(l, simulationAPI, "TOOL_NGRV");
|
||||
lua_pushinteger(l, DECO_DRAW); lua_setfield(l, simulationAPI, "DECO_DRAW");
|
||||
lua_pushinteger(l, DECO_CLEAR); lua_setfield(l, simulationAPI, "DECO_CLEAR");
|
||||
lua_pushinteger(l, DECO_ADD); lua_setfield(l, simulationAPI, "DECO_ADD");
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include "GameView.h"
|
||||
#include "simulation/Simulation.h"
|
||||
#include "simulation/Air.h"
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "graphics/Renderer.h"
|
||||
#include "gui/interface/Point.h"
|
||||
#include "Brush.h"
|
||||
|
@ -17,7 +17,7 @@
|
||||
//#include "graphics/Renderer.h"
|
||||
//#include "graphics/Graphics.h"
|
||||
#include "Misc.h"
|
||||
#include "Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "gui/game/Brush.h"
|
||||
#include "client/GameSave.h"
|
||||
#include "Sample.h"
|
||||
|
@ -1,7 +0,0 @@
|
||||
#ifndef TOOLS_H_
|
||||
#define TOOLS_H_
|
||||
|
||||
#include "ToolClasses.h"
|
||||
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "simulation/Air.h"
|
||||
//#TPT-Directive ToolClass Tool_Air TOOL_AIR 3
|
||||
Tool_Air::Tool_Air()
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
//#TPT-Directive ToolClass Tool_Cool TOOL_COOL 1
|
||||
Tool_Cool::Tool_Cool()
|
||||
{
|
||||
|
@ -1,18 +0,0 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "simulation/Simulation.h"
|
||||
//#TPT-Directive ToolClass Tool_Grav TOOL_GRAV 4
|
||||
Tool_Grav::Tool_Grav()
|
||||
{
|
||||
Identifier = "DEFAULT_TOOL_GRAV";
|
||||
Name = "GRAV";
|
||||
Colour = PIXPACK(0xCCCCFF);
|
||||
Description = "Creates a short-lasting gravity well";
|
||||
}
|
||||
|
||||
int Tool_Grav::Perform(Simulation * sim, Particle * cpart, int x, int y, float strength)
|
||||
{
|
||||
sim->gravmap[((y/CELL)*(XRES/CELL))+(x/CELL)] += 0.03f*strength;
|
||||
return 1;
|
||||
}
|
||||
|
||||
Tool_Grav::~Tool_Grav() {}
|
@ -1,4 +1,4 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
//#TPT-Directive ToolClass Tool_Heat TOOL_HEAT 0
|
||||
Tool_Heat::Tool_Heat()
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "simulation/Simulation.h"
|
||||
//#TPT-Directive ToolClass Tool_NGrv TOOL_NGRV 5
|
||||
Tool_NGrv::Tool_NGrv()
|
||||
|
18
src/simulation/tools/PGrv.cpp
Normal file
18
src/simulation/tools/PGrv.cpp
Normal file
@ -0,0 +1,18 @@
|
||||
#include "ToolClasses.h"
|
||||
#include "simulation/Simulation.h"
|
||||
//#TPT-Directive ToolClass Tool_PGrv TOOL_PGRV 4
|
||||
Tool_PGrv::Tool_PGrv()
|
||||
{
|
||||
Identifier = "DEFAULT_TOOL_PGRV";
|
||||
Name = "PGRV";
|
||||
Colour = PIXPACK(0xCCCCFF);
|
||||
Description = "Creates a short-lasting gravity well";
|
||||
}
|
||||
|
||||
int Tool_PGrv::Perform(Simulation * sim, Particle * cpart, int x, int y, float strength)
|
||||
{
|
||||
sim->gravmap[((y/CELL)*(XRES/CELL))+(x/CELL)] += 0.03f*strength;
|
||||
return 1;
|
||||
}
|
||||
|
||||
Tool_PGrv::~Tool_PGrv() {}
|
@ -1,5 +1,5 @@
|
||||
#include "simulation/Element.h"
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
|
||||
SimTool::SimTool():
|
||||
Identifier("DEFAULT_TOOL_INVALID"),
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "simulation/Tools.h"
|
||||
#include "ToolClasses.h"
|
||||
#include "simulation/Air.h"
|
||||
//#TPT-Directive ToolClass Tool_Vac TOOL_VAC 2
|
||||
Tool_Vac::Tool_Vac()
|
||||
@ -6,7 +6,7 @@ Tool_Vac::Tool_Vac()
|
||||
Identifier = "DEFAULT_TOOL_VAC";
|
||||
Name = "VAC";
|
||||
Colour = PIXPACK(0x303030);
|
||||
Description = "Removes air pressure";
|
||||
Description = "Reduces air pressure";
|
||||
}
|
||||
|
||||
int Tool_Vac::Perform(Simulation * sim, Particle * cpart, int x, int y, float strength)
|
||||
|
Loading…
x
Reference in New Issue
Block a user