From 7ce34ad732dc22326dfbbde54b9cf46ec366c480 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Fri, 8 Feb 2013 11:52:59 -0500 Subject: [PATCH] one more small thing: show gravity in debug mode hud even when it's a small value --- src/game/GameView.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 6312f4a59..5c7d0be6e 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -2054,7 +2054,7 @@ void GameView::OnDraw() sampleInfo << "#" << sample.ParticleID << ", "; } sampleInfo << "X:" << sample.PositionX << " Y:" << sample.PositionY; - if (std::abs(sample.Gravity) > 0.1f) + if (sample.Gravity) sampleInfo << " GX: " << sample.GravityVelocityX << " GY: " << sample.GravityVelocityY; textWidth = Graphics::textwidth((char*)sampleInfo.str().c_str());