diff --git a/src/lua/LuaScriptInterface.cpp b/src/lua/LuaScriptInterface.cpp index 67e14bfb4..bb2bdd323 100644 --- a/src/lua/LuaScriptInterface.cpp +++ b/src/lua/LuaScriptInterface.cpp @@ -1280,28 +1280,18 @@ void LuaScriptInterface::initSimulationAPI() SETCONST(l, NUM_GRAV_MODES); lua_newtable(l); - SETCONST(l, WL_ERASE); - SETCONST(l, WL_WALLELEC); - SETCONST(l, WL_EWALL); - SETCONST(l, WL_DETECT); - SETCONST(l, WL_STREAM); - SETCONST(l, WL_FAN); - SETCONST(l, WL_ALLOWLIQUID); - SETCONST(l, WL_DESTROYALL); - SETCONST(l, WL_WALL); - SETCONST(l, WL_ALLOWAIR); - SETCONST(l, WL_ALLOWPOWDER); - SETCONST(l, WL_ALLOWALLELEC); - SETCONST(l, WL_EHOLE); - SETCONST(l, WL_ALLOWGAS); - SETCONST(l, WL_GRAV); - SETCONST(l, WL_ALLOWENERGY); - SETCONST(l, WL_BLOCKAIR); - SETCONST(l, WL_ERASEALL); - SETCONST(l, WL_STASIS); - SETCONST(l, WL_FLOODHELPER); - SETCONST(l, UI_WALLCOUNT); + for (int i = 0; i < UI_WALLCOUNT; i++) + { + tpt_lua_pushByteString(l, luacon_sim->wtypes[i].identifier); + lua_pushinteger(l, i); + lua_settable(l, -3); + + lua_pushinteger(l, i); + tpt_lua_pushByteString(l, luacon_sim->wtypes[i].identifier); + lua_settable(l, -3); + } lua_setfield(l, -2, "walls"); + SETCONST(l, UI_WALLCOUNT); //Declare FIELD_BLAH constants {