diff --git a/src/gui/game/GameModel.cpp b/src/gui/game/GameModel.cpp index f7d17574d..45f12a40a 100644 --- a/src/gui/game/GameModel.cpp +++ b/src/gui/game/GameModel.cpp @@ -107,7 +107,7 @@ GameModel::GameModel(GameView *newView): rendererSettings.gravityFieldEnabled = prefs.Get("Renderer.GravityField", false); rendererSettings.decorationLevel = prefs.Get("Renderer.Decorations", true) ? RendererSettings::decorationEnabled : RendererSettings::decorationDisabled; - threadedRendering = prefs.Get("Renderer.SeparateThread", false); + threadedRendering = prefs.Get("Renderer.SeparateThread", true); //Load config into simulation edgeMode = prefs.Get("Simulation.EdgeMode", NUM_EDGEMODES, EDGE_VOID);