From 8e50abcab956b7cf842a7891bcb1ceac40caf5d4 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Wed, 2 Jan 2013 20:47:16 -0500 Subject: [PATCH] change that will probably fix custom menus not showing --- src/game/GameModel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 813781f7a..64724d653 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -253,7 +253,7 @@ void GameModel::BuildMenus() tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].Identifier, sim->elements[i].IconGenerator); } - if(sim->elements[i].MenuSection < 12 && sim->elements[i].MenuVisible) + if(sim->elements[i].MenuSection < SC_TOTAL && sim->elements[i].MenuVisible) { menuList[sim->elements[i].MenuSection]->AddTool(tempTool); }