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add help text to favorite's menu tooltip when the list is empty

This commit is contained in:
jacob1 2016-07-23 11:58:20 -04:00
parent ecb08952e5
commit 8fe78eacd8

@ -612,7 +612,10 @@ void GameView::NotifyMenuListChanged(GameModel * sender)
{
std::string tempString = "";
tempString += menuList[i]->GetIcon();
ui::Button * tempButton = new ui::Button(ui::Point(WINDOWW-16, currentY), ui::Point(15, 15), tempString, menuList[i]->GetDescription());
std::string description = menuList[i]->GetDescription();
if (i == SC_FAVORITES && Favorite::Ref().GetFavoritesList()->size() == 0)
description += " (Use ctrl+shift+click to favorite an element)";
ui::Button * tempButton = new ui::Button(ui::Point(WINDOWW-16, currentY), ui::Point(15, 15), tempString, description);
tempButton->Appearance.Margin = ui::Border(0, 2, 3, 2);
tempButton->SetTogglable(true);
tempButton->SetActionCallback(new MenuAction(this, i));