diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index c3281b65c..17a6d4fa9 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -264,9 +264,9 @@ void GameController::AdjustZoomSize(int direction, bool logarithmic) { int newSize; if(logarithmic) - newSize = gameModel->GetZoomSize()+direction; - else newSize = gameModel->GetZoomSize()+(((gameModel->GetZoomSize()/10)>0?(gameModel->GetZoomSize()/10):1)*direction); + else + newSize = gameModel->GetZoomSize()+direction; if(newSize<5) newSize = 5; if(newSize>64) diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 6f5205205..1876b05cd 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -1275,10 +1275,16 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool c->OpenStamps(); break; case ']': - c->AdjustBrushSize(1, !alt, shiftBehaviour, ctrlBehaviour); + if(zoomEnabled && !zoomCursorFixed) + c->AdjustZoomSize(1, !alt); + else + c->AdjustBrushSize(1, !alt, shiftBehaviour, ctrlBehaviour); break; case '[': - c->AdjustBrushSize(-1, !alt, shiftBehaviour, ctrlBehaviour); + if(zoomEnabled && !zoomCursorFixed) + c->AdjustZoomSize(-1, !alt); + else + c->AdjustBrushSize(-1, !alt, shiftBehaviour, ctrlBehaviour); break; case 'i': if(ctrl)