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Starting on jumptable/function pointers for graphics, only FIRE is implemented
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includes/powdergraphics.h
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10
includes/powdergraphics.h
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#ifndef PGRAPHICS_H
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#define PGRAPHICS_H
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#define PMODE_NONE 0x00000000
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#define PMODE_FLAT 0x00000001
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#define FIRE_ADD 0x00000100
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#define FIRE_BLEND 0x00000200
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#endif
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