Remove Renderer field from GraphicsFunContext

- Only decorationsEnable & blackDecorations were ever read, graphics update functions shouldn't really be aware of the renderer.
 - `sim` should ideally not be there either, but `luaGraphicsWrapper` has more going on to sort out
 - Re-format previous commit with tabs instead of spaces
This commit is contained in:
Simon Robertshaw
2024-04-07 10:00:08 +01:00
parent 2c55a8a9d9
commit 9f02999947

View File

@@ -19,8 +19,8 @@ struct Particle;
struct GraphicsFuncContext struct GraphicsFuncContext
{ {
const Simulation *sim; const Simulation *sim;
bool decorationsEnable; bool decorationsEnable;
bool blackDecorations; bool blackDecorations;
RNG rng; RNG rng;
const Particle *pipeSubcallCpart; const Particle *pipeSubcallCpart;
Particle *pipeSubcallTpart; Particle *pipeSubcallTpart;