From 9f6f43cf90e36cf4fad64b7302f83d6984840c3c Mon Sep 17 00:00:00 2001 From: mniip Date: Sun, 13 May 2018 04:49:31 +0300 Subject: [PATCH] Fix float parsing in the PROP tool --- src/gui/game/PropertyTool.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/gui/game/PropertyTool.cpp b/src/gui/game/PropertyTool.cpp index ac762159a..5886fe646 100644 --- a/src/gui/game/PropertyTool.cpp +++ b/src/gui/game/PropertyTool.cpp @@ -179,7 +179,10 @@ void PropertyWindow::SetProperty() float v = value.SubstrFromEnd(1).ToNumber(); tool->propValue.Float = (v-32.0f)*5/9+273.15f; } - tool->propValue.Float = value.ToNumber(); + else + { + tool->propValue.Float = value.ToNumber(); + } #ifdef DEBUG std::cout << "Got float value " << tool->propValue.Float << std::endl; #endif