From a73d9b09b6649a599cb025b7b2f77d365805e434 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tam=C3=A1s=20B=C3=A1lint=20Misius?= Date: Mon, 12 Oct 2020 18:17:24 +0200 Subject: [PATCH] Allow saves with custom GOL to be loaded in snapshots --- src/Config.h | 2 +- src/client/GameSave.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Config.h b/src/Config.h index 5b321ae81..3f199a836 100644 --- a/src/Config.h +++ b/src/Config.h @@ -35,7 +35,7 @@ #endif #if defined(SNAPSHOT) || defined(DEBUG) -#define FUTURE_SAVE_VERSION 95 +#define FUTURE_SAVE_VERSION 96 #define FUTURE_MINOR_VERSION 0 #endif //VersionInfoEnd diff --git a/src/client/GameSave.cpp b/src/client/GameSave.cpp index a47bba349..8af9cd1e9 100644 --- a/src/client/GameSave.cpp +++ b/src/client/GameSave.cpp @@ -2429,7 +2429,7 @@ char * GameSave::serialiseOPS(unsigned int & dataLength) } if (particles[i].type == PT_LIFE) { - RESTRICTVERSION(95, 1); + RESTRICTVERSION(96, 0); } //Get the pmap entry for the next particle in the same position