diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index af5c9624f..373388dde 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -298,10 +298,10 @@ void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis newSize.X = 0; if(newSize.Y < 0) newSize.Y = 0; - if(newSize.X > 500) - newSize.X = 500; - if(newSize.Y > 500) - newSize.Y = 500; + if(newSize.X > 200) + newSize.X = 200; + if(newSize.Y > 200) + newSize.Y = 200; if(xAxis) gameModel->GetBrush()->SetRadius(ui::Point(newSize.X, oldSize.Y));