From abf60508cdd0f85240674c86165b8004942e1118 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Sat, 6 May 2017 23:57:16 -0400 Subject: [PATCH] fix ambient heat being reset when creating saves --- src/simulation/Simulation.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index d64133ba4..0e04d0319 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -305,6 +305,7 @@ GameSave * Simulation::Save(int fullX, int fullY, int fullX2, int fullY2) newSave->velocityX[saveBlockY][saveBlockX] = vx[saveBlockY+blockY][saveBlockX+blockX]; newSave->velocityY[saveBlockY][saveBlockX] = vy[saveBlockY+blockY][saveBlockX+blockX]; newSave->ambientHeat[saveBlockY][saveBlockX] = hv[saveBlockY+blockY][saveBlockX+blockX]; + newSave->hasAmbientHeat = true; } }