diff --git a/src/client/Client.cpp b/src/client/Client.cpp index a3730febf..ebc252850 100644 --- a/src/client/Client.cpp +++ b/src/client/Client.cpp @@ -511,6 +511,7 @@ RequestStatus Client::UploadSave(SaveInfo & save) save.SetID(0); auto [ fromNewerVersion, gameData ] = save.GetGameSave()->Serialise(); + (void)fromNewerVersion; if (!gameData.size()) { @@ -621,7 +622,8 @@ ByteString Client::AddStamp(GameSave * saveData) } saveData->authors = stampInfo; - auto [ _, gameData ] = saveData->Serialise(); + auto [ fromNewerVersion, gameData ] = saveData->Serialise(); + (void)fromNewerVersion; if (!gameData.size()) return ""; diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp index 8fe0f31bc..17854f3f2 100644 --- a/src/gui/game/GameController.cpp +++ b/src/gui/game/GameController.cpp @@ -1203,7 +1203,8 @@ void GameController::OpenLocalSaveWindow(bool asCurrent) gameModel->SetSaveFile(&tempSave, gameView->ShiftBehaviour()); Platform::MakeDirectory(LOCAL_SAVE_DIR); - auto [ _, saveData ] = gameSave->Serialise(); + auto [ fromNewerVersion, saveData ] = gameSave->Serialise(); + (void)fromNewerVersion; if (saveData.size() == 0) new ErrorMessage("Error", "Unable to serialize game data."); else if (!Platform::WriteFile(saveData, gameModel->GetSaveFile()->GetName())) diff --git a/src/gui/save/LocalSaveActivity.cpp b/src/gui/save/LocalSaveActivity.cpp index 20c991cdd..eb32c24f0 100644 --- a/src/gui/save/LocalSaveActivity.cpp +++ b/src/gui/save/LocalSaveActivity.cpp @@ -112,7 +112,8 @@ void LocalSaveActivity::saveWrite(ByteString finalFilename) localSaveInfo["date"] = (Json::Value::UInt64)time(NULL); Client::Ref().SaveAuthorInfo(&localSaveInfo); gameSave->authors = localSaveInfo; - auto [ _, saveData ] = gameSave->Serialise(); + auto [ fromNewerVersion, saveData ] = gameSave->Serialise(); + (void)fromNewerVersion; if (saveData.size() == 0) new ErrorMessage("Error", "Unable to serialize game data."); else if (!Platform::WriteFile(saveData, finalFilename))