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Particle life now saved as 16bit integer, increases limit and fixes saving of wire and other elements. Version 44 to reflect save format change
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@ -7,7 +7,7 @@
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#define PATH_SEP "/"
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#endif
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#define SAVE_VERSION 43
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#define SAVE_VERSION 44
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#define MINOR_VERSION 1
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#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter.
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#define BETA
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34
src/main.c
34
src/main.c
@ -303,8 +303,13 @@ void *build_save(int *size, int x0, int y0, int w, int h)
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for(j=0; j<w*h; j++)
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{
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i = m[j];
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if(i)
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d[p++] = (parts[i-1].life+3)/4;
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if(i){
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//Everybody loves a 16bit int
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//d[p++] = (parts[i-1].life+3)/4;
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int ttlife = (int)parts[i-1].life;
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d[p++] = ((ttlife&0xFF00)>>8);
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d[p++] = (ttlife&0x00FF);
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}
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}
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for(j=0; j<w*h; j++)
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{
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@ -584,12 +589,25 @@ int parse_save(void *save, int size, int replace, int x0, int y0)
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i = m[j];
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if(i)
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{
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if(p >= size)
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goto corrupt;
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if(i <= NPART)
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parts[i-1].life = d[p++]*4;
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else
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p++;
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if(ver>=44){
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if(p >= size) {
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goto corrupt;
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}
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if(i <= NPART) {
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ttv = (d[p++])<<8;
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ttv |= (d[p++]);
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parts[i-1].life = ttv;
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} else {
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p+=2;
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}
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} else {
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if(p >= size)
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goto corrupt;
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if(i <= NPART)
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parts[i-1].life = d[p++]*4;
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else
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p++;
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}
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}
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}
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for(j=0; j<w*h; j++)
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