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a fix so photons can be deleted and show up on HUD :)
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@@ -673,6 +673,8 @@ extern int pfree;
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extern unsigned pmap[YRES][XRES];
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unsigned cb_pmap[YRES][XRES];
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unsigned photons[YRES][XRES];
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int try_move(int i, int x, int y, int nx, int ny);
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void kill_part(int i);
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