Tweak element dissolve rates.

This commit is contained in:
Saveliy Skresanov
2025-03-29 13:41:33 +07:00
parent 2a08c7abc1
commit b80c7c20a6
23 changed files with 23 additions and 23 deletions

View File

@@ -25,7 +25,7 @@ void Element::Element_ANAR()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 29;
Weight = 85; Weight = 85;

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@@ -23,7 +23,7 @@ void Element::Element_COAL()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 18;
PhotonReflectWavelengths = 0x00000000; PhotonReflectWavelengths = 0x00000000;
Weight = 100; Weight = 100;

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@@ -26,7 +26,7 @@ void Element::Element_DEUT()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 19;
Weight = 31; Weight = 31;

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@@ -25,7 +25,7 @@ void Element::Element_EMBR()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 21;
Weight = 30; Weight = 30;

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@@ -25,7 +25,7 @@ void Element::Element_FIRW()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 28;
Weight = 55; Weight = 55;

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@@ -24,7 +24,7 @@ void Element::Element_FSEP()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 27;
Weight = 70; Weight = 70;

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@@ -24,7 +24,7 @@ void Element::Element_FUSE()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 19;
Weight = 100; Weight = 100;

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@@ -25,7 +25,7 @@ void Element::Element_GEL()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 19;
Weight = 35; Weight = 35;

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@@ -24,7 +24,7 @@ void Element::Element_IRON()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 1; Meltable = 1;
Hardness = 50; Hardness = 49;
Weight = 100; Weight = 100;

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@@ -25,7 +25,7 @@ void Element::Element_LITH()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 15; Hardness = 14;
Weight = 17; Weight = 17;

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@@ -24,7 +24,7 @@ void Element::Element_MERC()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 18;
Weight = 91; Weight = 91;

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@@ -22,7 +22,7 @@ void Element::Element_PSTE()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 18;
Weight = 31; Weight = 31;

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@@ -22,7 +22,7 @@ void Element::Element_PSTS()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 18;
Weight = 100; Weight = 100;

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@@ -25,7 +25,7 @@ void Element::Element_PUMP()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 10; Hardness = 9;
Weight = 100; Weight = 100;

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@@ -23,7 +23,7 @@ void Element::Element_RFGL()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 21;
Weight = 10; Weight = 10;

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@@ -23,7 +23,7 @@ void Element::Element_RFRG()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 21;
Weight = 1; Weight = 1;

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@@ -24,7 +24,7 @@ void Element::Element_RIME()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 32;
Weight = 100; Weight = 100;

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@@ -22,7 +22,7 @@ void Element::Element_SAWD()
Flammable = 10; Flammable = 10;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 29;
Weight = 18; Weight = 18;

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@@ -27,7 +27,7 @@ void Element::Element_SOAP()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 20; Hardness = 19;
Weight = 35; Weight = 35;

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@@ -25,7 +25,7 @@ void Element::Element_SPNG()
Flammable = 20; Flammable = 20;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 31;
Weight = 100; Weight = 100;

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@@ -25,7 +25,7 @@ void Element::Element_TTAN()
Flammable = 0; Flammable = 0;
Explosive = 0; Explosive = 0;
Meltable = 1; Meltable = 1;
Hardness = 50; Hardness = 48;
Weight = 100; Weight = 100;

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@@ -26,7 +26,7 @@ void Element::Element_WOOD()
Flammable = 20; Flammable = 20;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 15; Hardness = 16;
Weight = 100; Weight = 100;

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@@ -24,7 +24,7 @@ void Element::Element_YEST()
Flammable = 15; Flammable = 15;
Explosive = 0; Explosive = 0;
Meltable = 0; Meltable = 0;
Hardness = 30; Hardness = 31;
Weight = 80; Weight = 80;