Group gravity files into their own directory

Also replace non-FFT gravity with "no gravity"; fine for render.
This commit is contained in:
Tamás Bálint Misius 2023-01-27 17:46:59 +01:00
parent 159d0eb4b7
commit b9c8817386
No known key found for this signature in database
GPG Key ID: 5B472A12F6ECA9F2
22 changed files with 55 additions and 102 deletions

3
.github/build.sh vendored
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@ -198,9 +198,6 @@ esac
if [[ $PACKAGE_MODE == nohttp ]]; then
meson_configure+=$'\t'-Dhttp=false
fi
if [[ $PACKAGE_MODE == nogravfft ]]; then
meson_configure+=$'\t'-Dgravfft=false
fi
if [[ $PACKAGE_MODE == nolua ]]; then
meson_configure+=$'\t'-Dlua=none
fi

1
.github/prepare.py vendored
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@ -83,7 +83,6 @@ for arch, platform, libc, statdyn, bplatform, runson, suff
( 'x86_64', 'linux', 'gnu', 'static', 'linux', 'ubuntu-18.04', '', False, True, '.dbg', 'appimage', None, 'release' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, 'nohttp', None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None,'nogravfft', None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, 'nolua', None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, None, None, 'release' ),
# ( 'x86_64', 'windows', 'mingw', 'static', 'linux', 'ubuntu-20.04', '', False, False, None, None, None, 'debug' ), # ubuntu-20.04 doesn't have windows TLS headers somehow and I haven't yet figured out how to get them

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@ -179,9 +179,7 @@ if host_platform == 'android'
endif
curl_dep = enable_http ? dependency('libcurl', static: is_static) : []
enable_gravfft = get_option('gravfft')
fftw_dep = enable_gravfft ? dependency('fftw3f', static: is_static) : []
fftw_dep = dependency('fftw3f', static: is_static)
threads_dep = dependency('threads')
zlib_dep = dependency('zlib', static: is_static)
png_dep = dependency('libpng16', static: is_static)

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@ -30,12 +30,6 @@ option(
value: true,
description: 'Enable HTTP via libcurl'
)
option(
'gravfft',
type: 'boolean',
value: true,
description: 'Enable FFT gravity via libfftw3'
)
option(
'snapshot',
type: 'boolean',

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@ -6,7 +6,6 @@ constexpr bool X86 = @X86@;
constexpr bool BETA = @BETA@;
constexpr bool SNAPSHOT = @SNAPSHOT@;
constexpr bool MOD = @MOD@;
constexpr bool GRAVFFT = @GRAVFFT@;
constexpr bool NOHTTP = @NOHTTP@;
constexpr bool LUACONSOLE = @LUACONSOLE@;
constexpr bool ALLOW_FAKE_NEWER_VERSION = @ALLOW_FAKE_NEWER_VERSION@;

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@ -6,7 +6,7 @@
#include "simulation/ElementGraphics.h"
#include "simulation/ElementClasses.h"
#include "simulation/Air.h"
#include "simulation/Gravity.h"
#include "simulation/gravity/Gravity.h"
#include <cmath>
constexpr auto VIDXRES = WINDOWW;

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@ -20,7 +20,7 @@
#include "graphics/Renderer.h"
#include "simulation/Air.h"
#include "simulation/GOLString.h"
#include "simulation/Gravity.h"
#include "simulation/gravity/Gravity.h"
#include "simulation/Simulation.h"
#include "simulation/Snapshot.h"
#include "simulation/SnapshotDelta.h"

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@ -51,10 +51,6 @@ inline ByteString IntroText()
{
sb << " LUACONSOLE";
}
if constexpr (GRAVFFT)
{
sb << " GRAVFFT";
}
#ifdef REALISTIC
sb << " REALISTIC";
#endif

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@ -4,7 +4,7 @@
#include "simulation/Simulation.h"
#include "simulation/Air.h"
#include "simulation/Gravity.h"
#include "simulation/gravity/Gravity.h"
#include "prefs/GlobalPrefs.h"

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@ -8,7 +8,7 @@
#include "graphics/Graphics.h"
#include "graphics/Renderer.h"
#include "simulation/ElementCommon.h"
#include "simulation/Gravity.h"
#include "simulation/gravity/Gravity.h"
#include "simulation/Simulation.h"
#include "simulation/SimulationData.h"
#include "gui/dialogues/ConfirmPrompt.h"

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@ -3,7 +3,7 @@
#include "SimTool.h"
#include "Snapshot.h"
#include "Air.h"
#include "Gravity.h"
#include "gravity/Gravity.h"
#include "common/tpt-rand.h"
#include "common/tpt-compat.h"
#include "client/GameSave.h"

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@ -1,53 +0,0 @@
#include "Gravity.h"
#include "Misc.h"
#include <cmath>
#include <cstring>
// gravity without fast Fourier transforms
void Gravity::get_result()
{
memcpy(gravy, th_gravy, NCELL*sizeof(float));
memcpy(gravx, th_gravx, NCELL*sizeof(float));
memcpy(gravp, th_gravp, NCELL*sizeof(float));
}
void Gravity::update_grav(void)
{
th_gravchanged = 1;
membwand(th_gravmap, gravmask, NCELL*sizeof(float), NCELL*sizeof(unsigned));
for (int i = 0; i < YCELLS; i++)
{
for (int j = 0; j < XCELLS; j++)
{
if (th_ogravmap[i*XCELLS+j] != th_gravmap[i*XCELLS+j])
{
for (int y = 0; y < YCELLS; y++)
{
for (int x = 0; x < XCELLS; x++)
{
if (x == j && y == i)//Ensure it doesn't calculate with itself
continue;
auto distance = hypotf(j - x, i - y);
float val;
val = th_gravmap[i*XCELLS+j] - th_ogravmap[i*XCELLS+j];
th_gravx[y*XCELLS+x] += M_GRAV * val * (j - x) / powf(distance, 3.0f);
th_gravy[y*XCELLS+x] += M_GRAV * val * (i - y) / powf(distance, 3.0f);
th_gravp[y*XCELLS+x] += M_GRAV * val / powf(distance, 2.0f);
}
}
}
}
}
memcpy(th_ogravmap, th_gravmap, NCELL*sizeof(float));
}
GravityPtr Gravity::Create()
{
return GravityPtr(new Gravity(CtorTag{}));
}
void GravityDeleter::operator ()(Gravity *ptr) const
{
delete ptr;
}

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@ -1,7 +1,7 @@
#include "common/tpt-rand.h"
#include "graphics/Renderer.h"
#include "simulation/ElementGraphics.h"
#include "simulation/Gravity.h"
#include "simulation/gravity/Gravity.h"
#include "simulation/Simulation.h"
#include "Misc.h"
#include "ToolClasses.h"

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@ -1,7 +1,7 @@
#include "Simulation.h"
#include "Air.h"
#include "ElementClasses.h"
#include "Gravity.h"
#include "gravity/Gravity.h"
#include "ToolClasses.h"
#include "SimulationData.h"
#include "GOLString.h"

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@ -7,7 +7,7 @@
#include "BuiltinGOL.h"
#include "MenuSection.h"
#include "CoordStack.h"
#include "GravityPtr.h"
#include "gravity/GravityPtr.h"
#include "Element.h"
#include "SimulationConfig.h"
#include <cstring>

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@ -1,14 +1,12 @@
#include "Gravity.h"
#include "simulation/CoordStack.h"
#include "simulation/Simulation.h"
#include "simulation/SimulationData.h"
#include "Misc.h"
#include <cmath>
#include <iostream>
#include <sys/types.h>
#include "CoordStack.h"
#include "Misc.h"
#include "Simulation.h"
#include "SimulationData.h"
Gravity::Gravity(CtorTag)
{
// Allocate full size Gravmaps

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@ -4,7 +4,7 @@
#include <cmath>
#include <fftw3.h>
struct FftGravity : public Gravity
struct GravityImpl : public Gravity
{
bool grav_fft_status = false;
float *th_ptgravx = nullptr;
@ -19,20 +19,20 @@ struct FftGravity : public Gravity
void grav_fft_init();
void grav_fft_cleanup();
FftGravity() : Gravity(CtorTag{})
GravityImpl() : Gravity(CtorTag{})
{
}
~FftGravity();
~GravityImpl();
};
FftGravity::~FftGravity()
GravityImpl::~GravityImpl()
{
stop_grav_async();
grav_fft_cleanup();
}
void FftGravity::grav_fft_init()
void GravityImpl::grav_fft_init()
{
int xblock2 = XCELLS*2;
int yblock2 = YCELLS*2;
@ -91,7 +91,7 @@ void FftGravity::grav_fft_init()
grav_fft_status = true;
}
void FftGravity::grav_fft_cleanup()
void GravityImpl::grav_fft_cleanup()
{
if (!grav_fft_status) return;
fftwf_free(th_ptgravxt);
@ -117,7 +117,7 @@ void Gravity::get_result()
void Gravity::update_grav()
{
auto *fftGravity = static_cast<FftGravity *>(this);
auto *fftGravity = static_cast<GravityImpl *>(this);
if (!fftGravity->grav_fft_status)
fftGravity->grav_fft_init();
@ -193,10 +193,10 @@ void Gravity::update_grav()
GravityPtr Gravity::Create()
{
return GravityPtr(new FftGravity());
return GravityPtr(new GravityImpl());
}
void GravityDeleter::operator ()(Gravity *ptr) const
{
delete static_cast<FftGravity *>(ptr);
delete static_cast<GravityImpl *>(ptr);
}

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@ -0,0 +1,26 @@
#include "Gravity.h"
#include "Misc.h"
#include <cstring>
// gravity without fast Fourier transforms
void Gravity::get_result()
{
memcpy(gravy, th_gravy, NCELL*sizeof(float));
memcpy(gravx, th_gravx, NCELL*sizeof(float));
memcpy(gravp, th_gravp, NCELL*sizeof(float));
}
void Gravity::update_grav(void)
{
}
GravityPtr Gravity::Create()
{
return GravityPtr(new Gravity(CtorTag{}));
}
void GravityDeleter::operator ()(Gravity *ptr) const
{
delete ptr;
}

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@ -0,0 +1,6 @@
simulation_files += files(
'Common.cpp',
)
powder_files += files('Fft.cpp')
render_files += files('Null.cpp')

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@ -3,7 +3,6 @@ simulation_files = files(
'Element.cpp',
'ElementClasses.cpp',
'GOLString.cpp',
'Gravity.cpp',
'Particle.cpp',
'SaveRenderer.cpp',
'Sign.cpp',
@ -13,6 +12,7 @@ simulation_files = files(
subdir('elements')
subdir('simtools')
subdir('gravity')
powder_files += simulation_files
render_files += simulation_files
@ -26,10 +26,3 @@ powder_files += files(
render_files += files(
'NoToolClasses.cpp',
)
if enable_gravfft
powder_files += files('FftGravity.cpp')
else
powder_files += files('PlainGravity.cpp')
endif
conf_data.set('GRAVFFT', enable_gravfft ? 'true' : 'false')
render_files += files('PlainGravity.cpp')